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AgsRecallAudioRun * | ags_recall_audio_run_new () |
#define | AGS_IS_RECALL_AUDIO_RUN() |
#define | AGS_IS_RECALL_AUDIO_RUN_CLASS() |
#define | AGS_RECALL_AUDIO_RUN() |
#define | AGS_RECALL_AUDIO_RUN_CLASS() |
#define | AGS_RECALL_AUDIO_RUN_GET_CLASS() |
GType | ags_recall_audio_run_get_type () |
#define | AGS_TYPE_RECALL_AUDIO_RUN |
struct | AgsRecallAudioRun |
struct | AgsRecallAudioRunClass |
GObject ╰── AgsRecall ╰── AgsRecallAudioRun ├── AgsCopyNotationAudioRun ├── AgsCopyPatternAudioRun ├── AgsCountBeatsAudioRun ├── AgsDelayAudioRun ├── AgsMuteAudioRun ├── AgsPlayNotationAudioRun ├── AgsRecordMidiAudioRun ├── AgsRouteDssiAudioRun ╰── AgsRouteLv2AudioRun
AgsRecallAudioRun implements AgsConnectable, AgsPackable, AgsDynamicConnectable and AgsPlugin.
AgsRecallAudioRun * ags_recall_audio_run_new ();
Creates an AgsRecallAudioRun.
Since: 0.4
#define AGS_IS_RECALL_AUDIO_RUN(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_RECALL_AUDIO_RUN))
#define AGS_IS_RECALL_AUDIO_RUN_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_RECALL_AUDIO_RUN))
#define AGS_RECALL_AUDIO_RUN(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_RECALL_AUDIO_RUN, AgsRecallAudioRun))
#define AGS_RECALL_AUDIO_RUN_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_RECALL_AUDIO_RUN, AgsRecallAudioRunClass))
#define AGS_RECALL_AUDIO_RUN_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_RECALL_AUDIO_RUN, AgsRecallAudioRunClass))
“recall-audio”
property“recall-audio” AgsRecallAudio *
The recall audio belonging to.
Flags: Read / Write
Since: 0.4.0