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AgsPlayNotationAudioRun * | ags_play_notation_audio_run_new () |
#define | AGS_IS_PLAY_NOTATION_AUDIO_RUN() |
#define | AGS_IS_PLAY_NOTATION_AUDIO_RUN_CLASS() |
#define | AGS_PLAY_NOTATION_AUDIO_RUN() |
#define | AGS_PLAY_NOTATION_AUDIO_RUN_CLASS() |
#define | AGS_PLAY_NOTATION_AUDIO_RUN_GET_CLASS() |
GType | ags_play_notation_audio_run_get_type () |
AgsCountBeatsAudioRun * | count-beats-audio-run | Read / Write |
AgsDelayAudioRun * | delay-audio-run | Read / Write |
enum | AgsPlayNotationAudioRunFlags |
#define | AGS_TYPE_PLAY_NOTATION_AUDIO_RUN |
struct | AgsPlayNotationAudioRun |
struct | AgsPlayNotationAudioRunClass |
AgsPlayNotationAudioRun implements AgsConnectable, AgsPackable, AgsDynamicConnectable and AgsPlugin.
AgsPlayNotationAudioRun * ags_play_notation_audio_run_new ();
Creates an AgsPlayNotationAudioRun
Since: 0.4
#define AGS_IS_PLAY_NOTATION_AUDIO_RUN(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_PLAY_NOTATION_AUDIO_RUN))
#define AGS_IS_PLAY_NOTATION_AUDIO_RUN_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_PLAY_NOTATION_AUDIO_RUN))
#define AGS_PLAY_NOTATION_AUDIO_RUN(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_PLAY_NOTATION_AUDIO_RUN, AgsPlayNotationAudioRun))
#define AGS_PLAY_NOTATION_AUDIO_RUN_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_PLAY_NOTATION_AUDIO_RUN, AgsPlayNotationAudioRun))
#define AGS_PLAY_NOTATION_AUDIO_RUN_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_PLAY_NOTATION_AUDIO_RUN, AgsPlayNotationAudioRunClass))
#define AGS_TYPE_PLAY_NOTATION_AUDIO_RUN (ags_play_notation_audio_run_get_type())
“count-beats-audio-run”
property“count-beats-audio-run” AgsCountBeatsAudioRun *
the AgsCountBeatsAudioRun which just counts.
Flags: Read / Write
“delay-audio-run”
property“delay-audio-run” AgsDelayAudioRun *
the AgsDelayAudioRun which emits notation_alloc_input signal.
Flags: Read / Write