AgsRecallAudioSignal

AgsRecallAudioSignal — audio signal context of recall

Functions

Properties

AgsAudioSignal * destination Read / Write
AgsAudioSignal * source Read / Write

Types and Values

Object Hierarchy

    GObject
    ╰── AgsRecall
        ╰── AgsRecallAudioSignal
            ├── AgsAnalyseAudioSignal
            ├── AgsBufferAudioSignal
            ├── AgsCopyAudioSignal
            ├── AgsEnvelopeAudioSignal
            ├── AgsEq10AudioSignal
            ├── AgsFeedAudioSignal
            ├── AgsFxAnalyseAudioSignal
            ├── AgsFxBufferAudioSignal
            ├── AgsFxNotationAudioSignal
            ├── AgsFxEnvelopeAudioSignal
            ├── AgsFxEq10AudioSignal
            ├── AgsFxLadspaAudioSignal
            ├── AgsFxPatternAudioSignal
            ├── AgsFxPeakAudioSignal
            ├── AgsFxPlaybackAudioSignal
            ├── AgsFxVolumeAudioSignal
            ├── AgsLfoAudioSignal
            ├── AgsMuteAudioSignal
            ├── AgsPeakAudioSignal
            ├── AgsPlayAudioSignal
            ├── AgsPrepareAudioSignal
            ├── AgsRecallDssiRun
            ├── AgsRecallLadspaRun
            ├── AgsRecallLv2Run
            ├── AgsRtStreamAudioSignal
            ├── AgsStreamAudioSignal
            ╰── AgsVolumeAudioSignal

Implemented Interfaces

AgsRecallAudioSignal implements AgsConnectable.

Includes

#include <ags/audio/ags_recall_audio_signal.h>

Description

AgsRecallAudioSignal acts as audio signal recall.

Functions

ags_recall_audio_signal_new ()

AgsRecallAudioSignal *
ags_recall_audio_signal_new ();

Creates an AgsRecallAudioSignal.

Returns

a new AgsRecallAudioSignal.

Since: 3.0.0


AGS_IS_RECALL_AUDIO_SIGNAL()

#define AGS_IS_RECALL_AUDIO_SIGNAL(obj)             (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_RECALL_AUDIO_SIGNAL))

AGS_IS_RECALL_AUDIO_SIGNAL_CLASS()

#define AGS_IS_RECALL_AUDIO_SIGNAL_CLASS(class)     (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_RECALL_AUDIO_SIGNAL))

AGS_RECALL_AUDIO_SIGNAL()

#define AGS_RECALL_AUDIO_SIGNAL(obj)                (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_RECALL_AUDIO_SIGNAL, AgsRecallAudioSignal))

AGS_RECALL_AUDIO_SIGNAL_CLASS()

#define AGS_RECALL_AUDIO_SIGNAL_CLASS(class)        (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_RECALL_AUDIO_SIGNAL, AgsRecallAudioSignalClass))

AGS_RECALL_AUDIO_SIGNAL_GET_CLASS()

#define AGS_RECALL_AUDIO_SIGNAL_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_RECALL_AUDIO_SIGNAL, AgsRecallAudioSignalClass))

ags_recall_audio_signal_get_type ()

GType
ags_recall_audio_signal_get_type ();

Types and Values

AGS_TYPE_RECALL_AUDIO_SIGNAL

#define AGS_TYPE_RECALL_AUDIO_SIGNAL                (ags_recall_audio_signal_get_type())

struct AgsRecallAudioSignal

struct AgsRecallAudioSignal;

struct AgsRecallAudioSignalClass

struct AgsRecallAudioSignalClass {
  AgsRecallClass recall;
};

Property Details

The “destination” property

  “destination”              AgsAudioSignal *

The destination audio signal

Owner: AgsRecallAudioSignal

Flags: Read / Write

Since: 3.0.0


The “source” property

  “source”                   AgsAudioSignal *

The source audio signal

Owner: AgsRecallAudioSignal

Flags: Read / Write

Since: 3.0.0