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#define | AGS_TYPE_FX_PLAYBACK_AUDIO_SIGNAL |
struct | AgsFxPlaybackAudioSignal |
struct | AgsFxPlaybackAudioSignalClass |
AgsFxPlaybackAudioSignal *
ags_fx_playback_audio_signal_new (AgsAudioSignal *audio_signal
);
Create a new instance of AgsFxPlaybackAudioSignal
Since: 3.3.0
#define AGS_FX_PLAYBACK_AUDIO_SIGNAL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_FX_PLAYBACK_AUDIO_SIGNAL, AgsFxPlaybackAudioSignal))
#define AGS_FX_PLAYBACK_AUDIO_SIGNAL_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_FX_PLAYBACK_AUDIO_SIGNAL, AgsFxPlaybackAudioSignalClass))
#define AGS_FX_PLAYBACK_AUDIO_SIGNAL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_FX_PLAYBACK_AUDIO_SIGNAL, AgsFxPlaybackAudioSignalClass))
#define AGS_IS_FX_PLAYBACK_AUDIO_SIGNAL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_FX_PLAYBACK_AUDIO_SIGNAL))
#define AGS_IS_FX_PLAYBACK_AUDIO_SIGNAL_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_FX_PLAYBACK_AUDIO_SIGNAL))