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void ags_fx_pattern_audio_signal_stream_feed (AgsFxPatternAudioSignal *fx_pattern_audio_signal,AgsAudioSignal *source,AgsNote *note,guint x0,guint x1,guint y,gdouble delay_counter,guint64 offset_counter,guint frame_count,gdouble delay,guint buffer_size);
void ags_fx_pattern_audio_signal_notify_remove (AgsFxPatternAudioSignal *fx_pattern_audio_signal,AgsAudioSignal *source,AgsNote *note,guint x0,guint x1,guint y);
AgsFxPatternAudioSignal *
ags_fx_pattern_audio_signal_new (AgsAudioSignal *audio_signal);
Create a new instance of AgsFxPatternAudioSignal
Since: 3.3.0