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AgsAudio * | ags_recall_audio_get_audio () |
void | ags_recall_audio_set_audio () |
AgsRecallAudio * | ags_recall_audio_new () |
#define | AGS_IS_RECALL_AUDIO() |
#define | AGS_IS_RECALL_AUDIO_CLASS() |
#define | AGS_RECALL_AUDIO() |
#define | AGS_RECALL_AUDIO_CLASS() |
#define | AGS_RECALL_AUDIO_GET_CLASS() |
GType | ags_recall_audio_get_type () |
GObject ╰── AgsRecall ╰── AgsRecallAudio ├── AgsCaptureWaveAudio ├── AgsCopyPatternAudio ├── AgsCountBeatsAudio ├── AgsDelayAudio ├── AgsFxAnalyseAudio ├── AgsFxBufferAudio ├── AgsFxNotationAudio ├── AgsFxEnvelopeAudio ├── AgsFxEq10Audio ├── AgsFxLadspaAudio ├── AgsFxPatternAudio ├── AgsFxPeakAudio ├── AgsFxPlaybackAudio ├── AgsFxVolumeAudio ├── AgsMuteAudio ├── AgsPlayAudio ├── AgsPlayDssiAudio ├── AgsPlayLv2Audio ├── AgsPlayNotationAudio ├── AgsPlayWaveAudio ├── AgsRecordMidiAudio ├── AgsRouteDssiAudio ╰── AgsRouteLv2Audio
AgsAudio *
ags_recall_audio_get_audio (AgsRecallAudio *recall_audio
);
Get audio.
Since: 3.1.0
void ags_recall_audio_set_audio (AgsRecallAudio *recall_audio
,AgsAudio *audio
);
Set audio.
Since: 3.1.0
AgsRecallAudio *
ags_recall_audio_new (AgsAudio *audio
);
Creates an AgsRecallAudio.
Since: 3.0.0
#define AGS_IS_RECALL_AUDIO(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_RECALL_AUDIO))
#define AGS_IS_RECALL_AUDIO_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_RECALL_AUDIO))
#define AGS_RECALL_AUDIO(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_RECALL_AUDIO, AgsRecallAudio))
#define AGS_RECALL_AUDIO_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_RECALL_AUDIO, AgsRecallAudioClass))
#define AGS_RECALL_AUDIO_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_RECALL_AUDIO, AgsRecallAudioClass))
“audio”
property“audio” AgsAudio *
The assigned audio.
Owner: AgsRecallAudio
Flags: Read / Write
Since: 3.0.0