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GList * | ags_recall_channel_find_channel () |
AgsRecallChannel * | ags_recall_channel_new () |
#define | AGS_IS_RECALL_CHANNEL() |
#define | AGS_RECALL_CHANNEL() |
#define | AGS_RECALL_CHANNEL_CLASS() |
#define | AGS_RECALL_CHANNEL_GET_CLASS() |
GType | ags_recall_channel_get_type () |
AgsChannel * | destination | Read / Write |
AgsRecallAudio * | recall-audio | Read / Write |
AgsChannel * | source | Read / Write |
#define | AGS_TYPE_RECALL_CHANNEL |
struct | AgsRecallChannel |
struct | AgsRecallChannelClass |
GObject ╰── AgsRecall ╰── AgsRecallChannel ├── AgsAnalyseChannel ├── AgsBufferChannel ├── AgsCaptureWaveChannel ├── AgsCopyChannel ├── AgsCopyPatternChannel ├── AgsEnvelopeChannel ├── AgsEq10Channel ├── AgsFeedChannel ├── AgsLfoChannel ├── AgsLoopChannel ├── AgsMuteChannel ├── AgsPeakChannel ├── AgsPlayChannel ├── AgsPlayWaveChannel ├── AgsPrepareChannel ├── AgsRecallDssi ├── AgsRecallLadspa ├── AgsRecallLv2 ├── AgsRtStreamChannel ├── AgsStreamChannel ╰── AgsVolumeChannel
GList * ags_recall_channel_find_channel (GList *recall_channel
,AgsChannel *source
);
Retrieve next recall assigned to channel.
Since: 2.0.0
AgsRecallChannel * ags_recall_channel_new ();
Creates an AgsRecallChannel.
Since: 2.0.0
#define AGS_IS_RECALL_CHANNEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_RECALL_CHANNEL))
#define AGS_RECALL_CHANNEL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_RECALL_CHANNEL, AgsRecallChannel))
#define AGS_RECALL_CHANNEL_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_RECALL_CHANNEL, AgsRecallChannelClass))
#define AGS_RECALL_CHANNEL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_RECALL_CHANNEL, AgsRecallChannelClass))
“destination”
property“destination” AgsChannel *
The assigned destination channel.
Flags: Read / Write
Since: 2.0.0
“recall-audio”
property“recall-audio” AgsRecallAudio *
The associated recall within audio context.
Flags: Read / Write
Since: 2.0.0
“source”
property“source” AgsChannel *
The assigned source channel.
Flags: Read / Write
Since: 2.0.0