The Gnome Chemistry Utils
0.14.0
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Chemical reaction class. More...
#include <gcp/reaction.h>
Public Member Functions | |
Reaction () | |
virtual | ~Reaction () |
bool | Build (std::set< Object * > const &Children) throw (std::invalid_argument) |
void | Transform2D (gcu::Matrix2D &m, double x, double y) |
bool | BuildContextualMenu (gcu::UIManager *UIManager, gcu::Object *object, double x, double y) |
bool | OnSignal (gcu::SignalId Signal, gcu::Object *Child) |
bool | Load (xmlNodePtr node) |
double | GetYAlign () |
std::string | Name () |
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Scheme (gcu::TypeId type) | |
virtual | ~Scheme () |
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Object (TypeId Id=OtherType) | |
virtual | ~Object () |
TypeId | GetType () const |
void | SetId (gchar const *Id) |
char const * | GetId () const |
virtual void | AddChild (Object *object) |
Object * | GetMolecule () const |
Object * | GetReaction () const |
Object * | GetGroup () const |
Document * | GetDocument () const |
Application * | GetApplication () const |
Object * | GetParentOfType (TypeId Id) const |
Object * | GetChild (const gchar *Id) const |
Object * | GetFirstChild (std::map< std::string, Object * >::iterator &i) |
Object * | GetNextChild (std::map< std::string, Object * >::iterator &i) |
Object * | GetDescendant (const char *Id) const |
Object * | GetParent () const |
void | SetParent (Object *Parent) |
virtual xmlNodePtr | Save (xmlDocPtr xml) const |
virtual bool | GetCoords (double *x, double *y, double *z=NULL) const |
virtual void | Move (double x, double y, double z=0.) |
bool | SaveChildren (xmlDocPtr xml, xmlNodePtr node) const |
void | SaveId (xmlNodePtr node) const |
xmlNodePtr | GetNodeByProp (xmlNodePtr node, char const *Property, char const *Id) |
xmlNodePtr | GetNextNodeByProp (xmlNodePtr node, char const *Property, char const *Id) |
xmlNodePtr | GetNodeByName (xmlNodePtr node, char const *Name) |
xmlNodePtr | GetNextNodeByName (xmlNodePtr node, char const *Name) |
bool | HasChildren () const |
unsigned | GetChildrenNumber () const |
virtual Object * | GetAtomAt (double x, double y, double z=0.) |
virtual bool | Build (std::set< Object * > const &Children) throw (std::invalid_argument) |
void | EmitSignal (SignalId Signal) |
void | Lock (bool state=true) |
bool | IsLocked () |
Object * | GetFirstLink (std::set< Object * >::iterator &i) |
Object * | GetNextLink (std::set< Object * >::iterator &i) |
void | Link (Object *object) |
void | Unlink (Object *object) |
virtual void | OnUnlink (Object *object) |
void | GetPossibleAncestorTypes (std::set< TypeId > &types) const |
virtual bool | SetProperty (unsigned property, char const *value) |
virtual std::string | GetProperty (unsigned property) const |
virtual void | OnLoaded () |
void | SetDirty (bool dirty=true) |
virtual void | Clear () |
std::string | Identity () |
virtual char const * | HasPropertiesDialog () const |
virtual bool | CanSelect () const |
virtual void | NotifyEmpty () |
void | ShowPropertiesDialog () |
bool | GetDirty (void) const |
Additional Inherited Members | |
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static TypeId | AddType (std::string TypeName, Object *(*CreateFunc)(), TypeId id=OtherType) |
static void | AddAlias (TypeId id, std::string TypeName) |
static Object * | CreateObject (const std::string &TypeName, Object *parent=NULL) |
static TypeId | GetTypeId (const std::string &Name) |
static std::string | GetTypeName (TypeId Id) |
static void | AddMenuCallback (TypeId Id, BuildMenuCb cb) |
static void | AddRule (TypeId type1, RuleId rule, TypeId type2) |
static void | AddRule (const std::string &type1, RuleId rule, const std::string &type2) |
static const std::set< TypeId > & | GetRules (TypeId type, RuleId rule) |
static const std::set< TypeId > & | GetRules (const std::string &type, RuleId rule) |
static void | SetCreationLabel (TypeId Id, std::string Label) |
static const std::string & | GetCreationLabel (TypeId Id) |
static const std::string & | GetCreationLabel (const std::string &TypeName) |
static SignalId | CreateNewSignalId () |
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void | Align () throw (std::invalid_argument) |
Chemical reaction class.
This class is used for chemical reactions in GChemPaint. It can represent a whole reactions scheme with several steps, although only one step is currently really supported. Acceptable children for an instance of this class are instances of ReactionArrow and ReactionStep.
Definition at line 47 of file reaction.h.
gcp::Reaction::Reaction | ( | ) |
Constructs a new empty Reaction instance.
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virtual |
The destructor.
bool gcp::Reaction::Build | ( | std::set< Object * > const & | Children | ) | throw (std::invalid_argument) |
Children | the list of objects used as children to build the reaction |
This method is called to build a reactiont from its children. It might fail if reactants are not properly aligned with the reaction arrows. Accepted children are molecules and texts to be used as reactants or products, and reaction arrows.
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virtual |
UIManager | the gcu::UIManager to populate. |
object | the Object on which occured the mouse click. |
x | x coordinate of the mouse click. |
y | y coordinate of the mouse click. |
This method is called to build a contextual menu for the reaction.
Reimplemented from gcu::Object.
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virtual |
Used to retrieve the y coordinate for alignment.
Reimplemented from gcu::Object.
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virtual |
node,: | a pointer to the xmlNode containing the serialized reaction. |
Used to load an reaction in memory.
Reimplemented from gcu::Object.
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virtual |
Reimplemented from gcu::Object.
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virtual |
Signal | the appropriate SignalId |
Child | the child which emitted the signal or NULL |
This function is called by the framework when a signal has been emitted for the reaction, when one of its children changed. It should not be called by a program; call Object::EmitSignal instead.
Reimplemented from gcu::Object.
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virtual |
m | the Matrix2D of the transformation. |
x | the x component of the center of the transformation. |
y | the y component of the center of the transformation. |
Used to move and/or transform an object. This virtual method must be overrided by Object derived classes for which it makes sense. The base Object class has no coordinates and the default method calls the corresponding method for every child.
Reimplemented from gcu::Object.