The Gnome Chemistry Utils
0.14.0
|
#include <gcp/mesomery.h>
Public Member Functions | |
Mesomery () | |
bool | Load (xmlNodePtr node) |
bool | Build (std::set< Object * > const &Children) throw (std::invalid_argument) |
void | Transform2D (gcu::Matrix2D &m, double x, double y) |
bool | BuildContextualMenu (gcu::UIManager *UIManager, gcu::Object *object, double x, double y) |
bool | OnSignal (gcu::SignalId Signal, gcu::Object *Child) |
bool | Validate (bool split) |
void | Align () |
double | GetYAlign () |
std::string | Name () |
![]() | |
Object (TypeId Id=OtherType) | |
virtual | ~Object () |
TypeId | GetType () const |
void | SetId (gchar const *Id) |
char const * | GetId () const |
virtual void | AddChild (Object *object) |
Object * | GetMolecule () const |
Object * | GetReaction () const |
Object * | GetGroup () const |
Document * | GetDocument () const |
Application * | GetApplication () const |
Object * | GetParentOfType (TypeId Id) const |
Object * | GetChild (const gchar *Id) const |
Object * | GetFirstChild (std::map< std::string, Object * >::iterator &i) |
Object * | GetNextChild (std::map< std::string, Object * >::iterator &i) |
Object * | GetDescendant (const char *Id) const |
Object * | GetParent () const |
void | SetParent (Object *Parent) |
virtual xmlNodePtr | Save (xmlDocPtr xml) const |
virtual bool | GetCoords (double *x, double *y, double *z=NULL) const |
virtual void | Move (double x, double y, double z=0.) |
bool | SaveChildren (xmlDocPtr xml, xmlNodePtr node) const |
void | SaveId (xmlNodePtr node) const |
xmlNodePtr | GetNodeByProp (xmlNodePtr node, char const *Property, char const *Id) |
xmlNodePtr | GetNextNodeByProp (xmlNodePtr node, char const *Property, char const *Id) |
xmlNodePtr | GetNodeByName (xmlNodePtr node, char const *Name) |
xmlNodePtr | GetNextNodeByName (xmlNodePtr node, char const *Name) |
bool | HasChildren () const |
unsigned | GetChildrenNumber () const |
virtual Object * | GetAtomAt (double x, double y, double z=0.) |
virtual bool | Build (std::set< Object * > const &Children) throw (std::invalid_argument) |
void | EmitSignal (SignalId Signal) |
void | Lock (bool state=true) |
bool | IsLocked () |
Object * | GetFirstLink (std::set< Object * >::iterator &i) |
Object * | GetNextLink (std::set< Object * >::iterator &i) |
void | Link (Object *object) |
void | Unlink (Object *object) |
virtual void | OnUnlink (Object *object) |
void | GetPossibleAncestorTypes (std::set< TypeId > &types) const |
virtual bool | SetProperty (unsigned property, char const *value) |
virtual std::string | GetProperty (unsigned property) const |
virtual void | OnLoaded () |
void | SetDirty (bool dirty=true) |
virtual void | Clear () |
std::string | Identity () |
virtual char const * | HasPropertiesDialog () const |
virtual bool | CanSelect () const |
virtual void | NotifyEmpty () |
void | ShowPropertiesDialog () |
bool | GetDirty (void) const |
Additional Inherited Members | |
![]() | |
static TypeId | AddType (std::string TypeName, Object *(*CreateFunc)(), TypeId id=OtherType) |
static void | AddAlias (TypeId id, std::string TypeName) |
static Object * | CreateObject (const std::string &TypeName, Object *parent=NULL) |
static TypeId | GetTypeId (const std::string &Name) |
static std::string | GetTypeName (TypeId Id) |
static void | AddMenuCallback (TypeId Id, BuildMenuCb cb) |
static void | AddRule (TypeId type1, RuleId rule, TypeId type2) |
static void | AddRule (const std::string &type1, RuleId rule, const std::string &type2) |
static const std::set< TypeId > & | GetRules (TypeId type, RuleId rule) |
static const std::set< TypeId > & | GetRules (const std::string &type, RuleId rule) |
static void | SetCreationLabel (TypeId Id, std::string Label) |
static const std::string & | GetCreationLabel (TypeId Id) |
static const std::string & | GetCreationLabel (const std::string &TypeName) |
static SignalId | CreateNewSignalId () |
![]() | |
virtual Dialog * | BuildPropertiesDialog () |
Represents mesomery relationships.
Definition at line 41 of file mesomery.h.
gcp::Mesomery::Mesomery | ( | ) |
The default constructor. Builds a new empty mesomery relationship.
void gcp::Mesomery::Align | ( | ) |
Aligns the children.
bool gcp::Mesomery::Build | ( | std::set< Object * > const & | Children | ) | throw (std::invalid_argument) |
Children | the molecules and arrow involved in the mesomery. |
Tries to associate mesomers and arrows so that the relationship is clearly established and aligns the objects. On failure, it throws an std::invalid_argument exception.
|
virtual |
UIManager | the gcu::UIManager to populate. |
object | the Object on which occured the mouse click. |
x | x coordinate of the mouse click. |
y | y coordinate of the mouse click. |
Builds the contextual menu for the mesomery.
Reimplemented from gcu::Object.
|
virtual |
Reimplemented from gcu::Object.
|
virtual |
node,: | a pointer to the xmlNode containing the serialized arrow. |
Used to load an arrow in memory.
Reimplemented from gcu::Object.
|
virtual |
Reimplemented from gcu::Object.
|
virtual |
Signal | the appropriate SignalId |
Child | the child which emitted the signal or NULL |
This function is called by the framework one of the molecules or arrows has changed. Realigns if the mesomery is still valid or destroys it.
Reimplemented from gcu::Object.
|
virtual |
m | the Matrix2D of the transformation. |
x | the x component of the center of the transformation. |
y | the y component of the center of the transformation. |
Mesomeries can't be currently rotated. This method don't do anything. It is just there to inhibit the default behavior.
Reimplemented from gcu::Object.
bool gcp::Mesomery::Validate | ( | bool | split | ) |
split | whether to split the mesomery when arrows are missing. |
Checks the validity of the mesomery, at least that each arrow is associated with two mesomers and all mesomers are related by arrows. Currently it does not check that the molecules are really mesomeric, but this might be implemented in the future.