Class
AgsAudioSFZSample
Description
class AgsAudio.SFZSample : GObject.Object
implements Ags.Connectable, AgsAudio.SoundResource {
flags: guint,
obj_mutex: GRecMutex,
uuid: AgsUUID*,
filename: gchar*,
audio_channels: guint,
audio_channel_written: gint64*,
buffer_size: guint,
format: guint,
loop_start: guint,
loop_end: guint,
offset: guint,
buffer_offset: guint64,
full_buffer: void*,
buffer: void*,
pointer: guchar*,
current: guchar*,
length: gsize,
info: SF_INFO*,
file: SNDFILE*,
group: GObject*,
region: GObject*,
audio_buffer_util: AgsAudioBufferUtil*
}
No description available.
Instance methods
Methods inherited from AgsConnectable (13)
ags_connectable_add_to_registry
Add connectable to registry.
ags_connectable_connect
Connect the connectable.
ags_connectable_connect_connection
Disconnect the connectable.
ags_connectable_disconnect
Disconnect the connectable.
ags_connectable_disconnect_connection
Disconnect the connectable.
ags_connectable_get_uuid
Get UUID of connectable
.
ags_connectable_has_resource
Check the connectable to have resources.
ags_connectable_is_connected
Check if the connectable
was connected.
ags_connectable_is_ready
Connect the connectable.
ags_connectable_list_resource
List resources as an XML element and return it.
ags_connectable_remove_from_registry
Remove connectable from registry.
ags_connectable_xml_compose
Compose an XML element and return it.
ags_connectable_xml_parse
Parse node
as XML element and apply it.
Methods inherited from AgsSoundResource (14)
ags_sound_resource_close
Close sound_resource
.
since: 3.0.0
ags_sound_resource_flush
Flush sound_resource
.
since: 3.0.0
ags_sound_resource_get_presets
Get presets of sound_resource
.
since: 3.0.0
ags_sound_resource_info
Get information about sound_resource
.
since: 3.0.0
ags_sound_resource_load
Load audio data of sound_resource
.
since: 3.0.0
ags_sound_resource_open
Open sound_resource
for reading and assign filename.
since: 3.0.0
ags_sound_resource_read
Read frame_count
number of frames from sound_resource
and copy the data
to dbuffer
using format
by skipping daudio_channels
.
since: 3.0.0
ags_sound_resource_read_audio_signal
Read audio signal from sound_resource
.
since: 3.0.0
ags_sound_resource_read_audio_signal_at_once
Read audio signal from sound_resource
.
since: 4.4.0
ags_sound_resource_read_wave
Read wave from sound_resource
.
since: 3.0.0
ags_sound_resource_rw_open
Open sound_resource
for reading/writing and assign filename. Setting
create
to TRUE
causes to create the file if it doesn’t exist.
since: 3.0.0
ags_sound_resource_seek
Seek the sound_resource
frame_count
from whence
.
since: 3.0.0
ags_sound_resource_set_presets
Set presets of sound_resource
.
since: 3.0.0
ags_sound_resource_write
Write sbuffer
to sound_resource
frame_count
number of
frames having format
by skipping saudio_channels
.
since: 3.0.0
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.