Class
AgsAudioSFZInstrumentLoader
Description
class AgsAudio.SFZInstrumentLoader : GObject.Object
{
flags: AgsSFZInstrumentLoaderFlags,
connectable_flags: AgsConnectableFlags,
obj_mutex: GRecMutex,
thread: GThread*,
audio: AgsAudio*,
filename: gchar*,
base_note: gdouble,
count: guint,
audio_container: AgsAudioContainer*,
synth_template: AgsSFZSynthUtil*,
synth: AgsSFZSynthUtil*
}
No description available.
Instance methods
ags_sfz_instrument_loader_get_audio_container
Get audio container of sfz_instrument_loader
.
since: 3.17.0
ags_sfz_instrument_loader_get_synth
Get AgsSFZSynthUtil
-struct synth of sfz_instrument_loader
.
since: 3.17.0
ags_sfz_instrument_loader_get_synth_template
Get AgsSFZSynthUtil
-struct synth template of sfz_instrument_loader
.
since: 3.17.0
ags_sfz_instrument_loader_set_audio_container
Set audio container of sfz_instrument_loader
.
since: 3.17.0
ags_sfz_instrument_loader_set_synth
Set AgsSFZSynthUtil
-struct synth of sfz_instrument_loader
.
since: 3.17.0
ags_sfz_instrument_loader_set_synth_template
Set AgsSFZSynthUtil
-struct synth template of sfz_instrument_loader
.
since: 3.17.0
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.