Class
AgsAudioAudioUnitPort
Description
class AgsAudio.AudioUnitPort : GObject.Object
implements Ags.Connectable {
flags: AgsAudioUnitPortFlags,
connectable_flags: AgsConnectableFlags,
obj_mutex: GRecMutex,
audio_unit_client: GObject*,
uuid: AgsUUID*,
audio_unit_device: GObject*,
port_uuid: gchar*,
port_name: gchar*,
pcm_channels: guint,
samplerate: guint,
buffer_size: guint,
format: AgsSoundcardFormat,
data_format: gpointer,
graph: gpointer,
description: gpointer,
node: gpointer,
audio_component: gpointer,
audio_unit: gpointer,
render_callback: gpointer,
midi_port_number: unsigned int,
output_running: volatile gboolean,
input_running: volatile gboolean,
is_empty: volatile gboolean,
queued: volatile guint
}
No description available.
Instance methods
Methods inherited from AgsConnectable (13)
ags_connectable_add_to_registry
Add connectable to registry.
ags_connectable_connect
Connect the connectable.
ags_connectable_connect_connection
Disconnect the connectable.
ags_connectable_disconnect
Disconnect the connectable.
ags_connectable_disconnect_connection
Disconnect the connectable.
ags_connectable_get_uuid
Get UUID of connectable
.
ags_connectable_has_resource
Check the connectable to have resources.
ags_connectable_is_connected
Check if the connectable
was connected.
ags_connectable_is_ready
Connect the connectable.
ags_connectable_list_resource
List resources as an XML element and return it.
ags_connectable_remove_from_registry
Remove connectable from registry.
ags_connectable_xml_compose
Compose an XML element and return it.
ags_connectable_xml_parse
Parse node
as XML element and apply it.
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.