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AgsPlayAudioFile * | ags_play_audio_file_new () |
#define | AGS_IS_PLAY_AUDIO_FILE() |
#define | AGS_IS_PLAY_AUDIO_FILE_CLASS() |
#define | AGS_PLAY_AUDIO_FILE() |
#define | AGS_PLAY_AUDIO_FILE_CLASS() |
#define | AGS_PLAY_AUDIO_FILE_GET_CLASS() |
GType | ags_play_audio_file_get_type () |
#define | AGS_TYPE_PLAY_AUDIO_FILE |
struct | AgsPlayAudioFile |
struct | AgsPlayAudioFileClass |
AgsPlayAudioFile implements AgsConnectable, AgsPackable, AgsDynamicConnectable and AgsPlugin.
AgsPlayAudioFile * ags_play_audio_file_new (AgsAudioFile *audio_file
,GObject *soundcard
);
#define AGS_IS_PLAY_AUDIO_FILE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_PLAY_AUDIO_FILE))
#define AGS_IS_PLAY_AUDIO_FILE_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_PLAY_AUDIO_FILE))
#define AGS_PLAY_AUDIO_FILE(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_PLAY_AUDIO_FILE, AgsPlayAudioFile))
#define AGS_PLAY_AUDIO_FILE_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AgsPlayAudioFileClass))
#define AGS_PLAY_AUDIO_FILE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_PLAY_AUDIO_FILE, AgsPlayAudioFileClass))
“audio-file”
property“audio-file” GType *
The audio file this recall is assigned to.
Flags: Read / Write
Allowed values: GObject
“current”
property“current” GType *
The current frame this recall is playing.
Flags: Read / Write
Allowed values: guint
“soundcard”
property“soundcard” GType *
The soundcard this recall is assigned to.
Flags: Read / Write
Allowed values: GObject