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AgsAudioThread * | ags_audio_thread_new () |
#define | AGS_AUDIO_THREAD() |
#define | AGS_AUDIO_THREAD_CLASS() |
#define | AGS_AUDIO_THREAD_GET_CLASS() |
#define | AGS_IS_AUDIO_THREAD() |
#define | AGS_IS_AUDIO_THREAD_CLASS() |
GType | ags_audio_thread_get_type () |
#define | AGS_AUDIO_THREAD_DEFAULT_JIFFIE |
enum | AgsAudioThreadFlags |
#define | AGS_TYPE_AUDIO_THREAD |
struct | AgsAudioThread |
struct | AgsAudioThreadClass |
AgsAudioThread * ags_audio_thread_new (GObject *soundcard
,GObject *audio
);
Create a new AgsAudioThread.
Since: 0.4.2
#define AGS_AUDIO_THREAD(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_AUDIO_THREAD, AgsAudioThread))
#define AGS_AUDIO_THREAD_CLASS(class) (G_TYPE_CHECK_CLASS_CAST(class, AGS_TYPE_AUDIO_THREAD, AgsAudioThreadClass))
#define AGS_AUDIO_THREAD_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS(obj, AGS_TYPE_AUDIO_THREAD, AgsAudioThreadClass))
#define AGS_IS_AUDIO_THREAD(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_AUDIO_THREAD))
#define AGS_IS_AUDIO_THREAD_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_AUDIO_THREAD))