AgsPlayChannel — plays channel
GObject ╰── AgsRecall ╰── AgsRecallChannel ╰── AgsPlayChannel
AgsPlayChannel implements AgsConnectable, AgsPackable, AgsDynamicConnectable, AgsPlugin and AgsMutable.
#include <ags/audio/recall/ags_play_channel.h>
The AgsPlayChannel class provides ports to the effect processor.
AgsPlayChannel * ags_play_channel_new (GObject *soundcard, guint audio_channel);
GObject *soundcard
guint audio_channel
Creates an AgsPlayChannel
soundcard
the GObject outputting to
audio_channel
the audio channel to use
a new AgsPlayChannel
Since: 0.4
“audio-channel”
“audio-channel” AgsPort *
The audio channel this recall does output to.
Flags: Read / Write
“muted”
“muted” AgsPort *
Mute the channel.