AgsLoopChannelRun

AgsLoopChannelRun — loop

Functions

Properties

GObject * count-beats-audio-run Read / Write

Object Hierarchy

    GObject
    ╰── AgsRecall
        ╰── AgsRecallChannelRun
            ╰── AgsLoopChannelRun

Implemented Interfaces

AgsLoopChannelRun implements AgsConnectable, AgsPackable, AgsDynamicConnectable and AgsPlugin.

Includes

#include <ags/audio/recall/ags_loop_channel_run.h>

Description

The AgsLoopChannelRun class loops the channel.

Functions

ags_loop_channel_run_new ()

AgsLoopChannelRun *
ags_loop_channel_run_new (AgsChannel *channel,
                          AgsCountBeatsAudioRun *count_beats_audio_run,
                          gboolean is_template);

Creates an AgsLoopChannelRun

Parameters

channel

the AgsChannel as source

 

count_beats_audio_run

an AgsCountBeatsAudioRun

 

is_template

if TRUE recall is templated

 

Returns

a new AgsLoopChannelRun

Since: 0.4

Types and Values

Property Details

The “count-beats-audio-run” property

  “count-beats-audio-run”    GObject *

The pointer to a counter object which indicates when looping should happen.

Flags: Read / Write