AgsSetAudioChannels

AgsSetAudioChannels — resizes audio channels

Stability Level

Stable, unless otherwise indicated

Functions

Properties

guint audio-channels Read / Write
GObject * soundcard Read / Write

Object Hierarchy

    GObject
    ╰── AgsTask
        ╰── AgsSetAudioChannels

Includes

#include <ags/audio/task/ags_set_audio_channels.h>

Description

The AgsSetAudioChannels task resizes audio channels of AgsSoundcard.

Functions

ags_set_audio_channels_new ()

AgsSetAudioChannels *
ags_set_audio_channels_new (GObject *soundcard,
                            guint audio_channels);

Create a new instance of AgsSetAudioChannels.

Parameters

soundcard

the AgsSoundcard to reset

 

audio_channels

the new count of audio channels

 

Returns

the new AgsSetAudioChannels.

Since: 3.0.0

Property Details

The “audio-channels” property

  “audio-channels”           guint

The count of audio channels to apply to soundcard.

Owner: AgsSetAudioChannels

Flags: Read / Write

Default value: 0

Since: 3.0.0


The “soundcard” property

  “soundcard”                GObject *

The assigned AgsSoundcard instance.

Owner: AgsSetAudioChannels

Flags: Read / Write

Since: 3.0.0