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GObject ╰── AgsRecall ╰── AgsRecallAudioRun ├── AgsFxAnalyseAudioProcessor ├── AgsFxBufferAudioProcessor ├── AgsFxNotationAudioProcessor ├── AgsFxEnvelopeAudioProcessor ├── AgsFxEq10AudioProcessor ├── AgsFxHighPassAudioProcessor ├── AgsFxLadspaAudioProcessor ├── AgsFxLfoAudioProcessor ├── AgsFxLowPassAudioProcessor ├── AgsFxPatternAudioProcessor ├── AgsFxPeakAudioProcessor ├── AgsFxPlaybackAudioProcessor ├── AgsFxTremoloAudioProcessor ├── AgsFxTwoPassAliaseAudioProcessor ├── AgsFxVolumeAudioProcessor ╰── AgsFxWahWahAudioProcessor
AgsRecallAudioRun acts as dynamic audio recall. It does audio processing for audio context.
AgsAudio *
ags_recall_audio_run_get_audio (AgsRecallAudioRun *recall_audio_run
);
Get audio.
Since: 3.1.0
void ags_recall_audio_run_set_audio (AgsRecallAudioRun *recall_audio_run
,AgsAudio *audio
);
Set audio.
Since: 3.1.0
AgsRecallAudio *
ags_recall_audio_run_get_recall_audio (AgsRecallAudioRun *recall_audio_run
);
Get recall audio.
Since: 3.1.0
void ags_recall_audio_run_set_recall_audio (AgsRecallAudioRun *recall_audio_run
,AgsRecallAudio *recall_audio
);
Set recall audio.
Since: 3.1.0
AgsRecallAudioRun * ags_recall_audio_run_new ();
Creates an AgsRecallAudioRun.
Since: 3.0.0
“audio”
property“audio” AgsAudio *
The assigned audio.
Owner: AgsRecallAudioRun
Flags: Read / Write
Since: 3.0.0
“recall-audio”
property“recall-audio” AgsRecallAudio *
The recall audio belonging to.
Owner: AgsRecallAudioRun
Flags: Read / Write
Since: 3.0.0