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GObject ╰── AgsRecall ╰── AgsRecallChannel ╰── AgsFxNotationChannel ╰── AgsFxVst3Channel
#define AGS_FX_VST3_CHANNEL_INPUT_DATA(ptr) ((AgsFxVst3ChannelInputData *)(ptr))
#define AGS_FX_VST3_CHANNEL_INPUT_DATA_GET_STRCT_MUTEX(ptr) (&(((AgsFxVst3ChannelInputData *)(ptr))->strct_mutex))
AgsFxVst3ChannelInputData * ags_fx_vst3_channel_input_data_alloc ();
Allocate AgsFxVst3ChannelInputData
Since: 3.10.5
void
ags_fx_vst3_channel_input_data_free (AgsFxVst3ChannelInputData *input_data
);
Free input_data
.
Since: 3.10.5
void
ags_fx_vst3_channel_load_plugin (AgsFxVst3Channel *fx_vst3_channel
);
Load plugin of fx_vst3_channel
.
Since: 3.10.5
void
ags_fx_vst3_channel_load_port (AgsFxVst3Channel *fx_vst3_channel
);
Load port of fx_vst3_channel
.
Since: 3.10.5
AgsFxVst3Channel *
ags_fx_vst3_channel_new (AgsChannel *channel
);
Create a new instance of AgsFxVst3Channel
Since: 3.10.5
struct AgsFxVst3ChannelInputData { GRecMutex strct_mutex; gpointer parent; float *output; float *input; AgsVstIComponent *icomponent; AgsVstIEditController *iedit_controller; AgsVstIAudioProcessor *iaudio_processor; AgsVstIEditControllerHostEditing *iedit_controller_host_editing; AgsVstIComponentHandler *icomponent_handler; AgsVstIComponentHandlerBeginEdit *begin_edit_callback; AgsVstIComponentHandlerPerformEdit *perform_edit_callback; AgsVstIComponentHandlerEndEdit *end_edit_callback; AgsVstIComponentHandlerRestartComponent *restart_component_callback; AgsVstProcessData *process_data; AgsVstProcessContext *process_context; AgsVstParameterChanges *input_parameter_changes; struct{ AgsVstParamID param_id; AgsVstParamValue param_value; }parameter_changes[AGS_FX_VST3_CHANNEL_MAX_PARAMETER_CHANGES]; };