Public Member Functions |
| ReactionStep () |
virtual | ~ReactionStep () |
| ReactionStep (Reaction *reaction, std::map< double, gcu::Object * > &Children, std::map< gcu::Object *, gccv::Rect > Objects) throw (std::invalid_argument) |
xmlNodePtr | Save (xmlDocPtr xml) const |
bool | Load (xmlNodePtr node) |
double | GetYAlign () |
bool | OnSignal (gcu::SignalId Signal, gcu::Object *Child) |
std::string | Name () |
void | AddMolecule (Molecule *molecule, bool signal=true) |
void | OnLoaded () |
bool | Validate () |
| MechanismStep (gcu::TypeId type=MechanismStepType) |
virtual | ~MechanismStep () |
void | NotifyEmpty () |
bool | BuildContextualMenu (gcu::UIManager *UIManager, gcu::Object *object, double x, double y) |
| Step (gcu::TypeId type) |
virtual | ~Step () |
void | AddArrow (Arrow *arrow, Step *step) throw (std::invalid_argument) |
void | RemoveArrow (Arrow *arrow, Step *step) |
std::map< Step *, Arrow * > * | GetArrows () |
| Object (TypeId Id=OtherType) |
virtual | ~Object () |
TypeId | GetType () const |
void | SetId (gchar const *Id) |
char const * | GetId () const |
virtual void | AddChild (Object *object) |
Object * | GetMolecule () const |
Object * | GetReaction () const |
Object * | GetGroup () const |
Document * | GetDocument () const |
Application * | GetApplication () const |
Object * | GetParentOfType (TypeId Id) const |
Object * | GetChild (const gchar *Id) const |
Object * | GetFirstChild (std::map< std::string, Object * >::iterator &i) |
Object * | GetNextChild (std::map< std::string, Object * >::iterator &i) |
Object * | GetDescendant (const char *Id) const |
Object * | GetParent () const |
void | SetParent (Object *Parent) |
virtual bool | GetCoords (double *x, double *y, double *z=NULL) const |
virtual void | Move (double x, double y, double z=0.) |
virtual void | Transform2D (Matrix2D &m, double x, double y) |
bool | SaveChildren (xmlDocPtr xml, xmlNodePtr node) const |
void | SaveId (xmlNodePtr node) const |
xmlNodePtr | GetNodeByProp (xmlNodePtr node, char const *Property, char const *Id) |
xmlNodePtr | GetNextNodeByProp (xmlNodePtr node, char const *Property, char const *Id) |
xmlNodePtr | GetNodeByName (xmlNodePtr node, char const *Name) |
xmlNodePtr | GetNextNodeByName (xmlNodePtr node, char const *Name) |
bool | HasChildren () const |
unsigned | GetChildrenNumber () const |
virtual Object * | GetAtomAt (double x, double y, double z=0.) |
virtual bool | Build (std::set< Object * > const &Children) throw (std::invalid_argument) |
void | EmitSignal (SignalId Signal) |
void | Lock (bool state=true) |
bool | IsLocked () |
Object * | GetFirstLink (std::set< Object * >::iterator &i) |
Object * | GetNextLink (std::set< Object * >::iterator &i) |
void | Link (Object *object) |
void | Unlink (Object *object) |
virtual void | OnUnlink (Object *object) |
void | GetPossibleAncestorTypes (std::set< TypeId > &types) const |
virtual bool | SetProperty (unsigned property, char const *value) |
virtual std::string | GetProperty (unsigned property) const |
void | SetDirty (bool dirty=true) |
virtual void | Clear () |
std::string | Identity () |
virtual char const * | HasPropertiesDialog () const |
virtual bool | CanSelect () const |
void | ShowPropertiesDialog () |
bool | GetDirty (void) const |
Additional Inherited Members |
static TypeId | AddType (std::string TypeName, Object *(*CreateFunc)(), TypeId id=OtherType) |
static void | AddAlias (TypeId id, std::string TypeName) |
static Object * | CreateObject (const std::string &TypeName, Object *parent=NULL) |
static TypeId | GetTypeId (const std::string &Name) |
static std::string | GetTypeName (TypeId Id) |
static void | AddMenuCallback (TypeId Id, BuildMenuCb cb) |
static void | AddRule (TypeId type1, RuleId rule, TypeId type2) |
static void | AddRule (const std::string &type1, RuleId rule, const std::string &type2) |
static const std::set< TypeId > & | GetRules (TypeId type, RuleId rule) |
static const std::set< TypeId > & | GetRules (const std::string &type, RuleId rule) |
static void | SetCreationLabel (TypeId Id, std::string Label) |
static const std::string & | GetCreationLabel (TypeId Id) |
static const std::string & | GetCreationLabel (const std::string &TypeName) |
static SignalId | CreateNewSignalId () |
virtual Dialog * | BuildPropertiesDialog () |
the list of reactants before or after a reaction arrow.
The ReactionStep class is a group class which owns a list of reactants and the operators betwwen them. This class is misnamed, since the step is more generally associated with the arrow. It might be renamed ReactionStage in the future if it is possible without making old files unreadable.
Definition at line 49 of file reaction-step.h.