Public Member Functions |
| MechanismArrow () |
virtual | ~MechanismArrow () |
void | SetSource (gcu::Object *source) |
void | SetSourceAux (gcu::Object *aux) |
void | SetTarget (gcu::Object *target) |
void | SetControlPoint (int num, double dx, double dy) |
void | SetShowControls (bool show) |
void | SetPair (bool is_pair) |
void | SetEndAtNewBondCenter (bool end_at_new_bond_center) |
xmlNodePtr | Save (xmlDocPtr xml) const |
bool | Load (xmlNodePtr node) |
void | Transform2D (gcu::Matrix2D &m, double x, double y) |
void | AddItem () |
void | SetSelected (int state) |
void | OnUnlink (Object *object) |
void | OnLoaded () |
std::string | Name () |
bool | CanSelect () const |
gcu::Object * | GetSource (void) const |
gcu::Object * | GetSourceAux (void) const |
gcu::Object * | GetTarget (void) const |
bool | GetShowControls (void) const |
bool | GetPair (void) const |
bool | GetEndAtNewBondCenter (void) const |
| Object (TypeId Id=OtherType) |
virtual | ~Object () |
TypeId | GetType () const |
void | SetId (gchar const *Id) |
char const * | GetId () const |
virtual void | AddChild (Object *object) |
Object * | GetMolecule () const |
Object * | GetReaction () const |
Object * | GetGroup () const |
Document * | GetDocument () const |
Application * | GetApplication () const |
Object * | GetParentOfType (TypeId Id) const |
Object * | GetChild (const gchar *Id) const |
Object * | GetFirstChild (std::map< std::string, Object * >::iterator &i) |
Object * | GetNextChild (std::map< std::string, Object * >::iterator &i) |
Object * | GetDescendant (const char *Id) const |
Object * | GetParent () const |
void | SetParent (Object *Parent) |
virtual bool | GetCoords (double *x, double *y, double *z=NULL) const |
virtual void | Move (double x, double y, double z=0.) |
bool | SaveChildren (xmlDocPtr xml, xmlNodePtr node) const |
void | SaveId (xmlNodePtr node) const |
xmlNodePtr | GetNodeByProp (xmlNodePtr node, char const *Property, char const *Id) |
xmlNodePtr | GetNextNodeByProp (xmlNodePtr node, char const *Property, char const *Id) |
xmlNodePtr | GetNodeByName (xmlNodePtr node, char const *Name) |
xmlNodePtr | GetNextNodeByName (xmlNodePtr node, char const *Name) |
bool | HasChildren () const |
unsigned | GetChildrenNumber () const |
virtual Object * | GetAtomAt (double x, double y, double z=0.) |
virtual bool | Build (std::set< Object * > const &Children) throw (std::invalid_argument) |
virtual double | GetYAlign () |
virtual bool | BuildContextualMenu (UIManager *uim, Object *object, double x, double y) |
void | EmitSignal (SignalId Signal) |
virtual bool | OnSignal (SignalId Signal, Object *Child) |
void | Lock (bool state=true) |
bool | IsLocked () |
Object * | GetFirstLink (std::set< Object * >::iterator &i) |
Object * | GetNextLink (std::set< Object * >::iterator &i) |
void | Link (Object *object) |
void | Unlink (Object *object) |
virtual void | OnUnlink (Object *object) |
void | GetPossibleAncestorTypes (std::set< TypeId > &types) const |
virtual bool | SetProperty (unsigned property, char const *value) |
virtual std::string | GetProperty (unsigned property) const |
void | SetDirty (bool dirty=true) |
virtual void | Clear () |
std::string | Identity () |
virtual char const * | HasPropertiesDialog () const |
virtual void | NotifyEmpty () |
void | ShowPropertiesDialog () |
bool | GetDirty (void) const |
| ItemClient () |
virtual | ~ItemClient () |
virtual void | UpdateItem () |
Item * | GetItem (void) |
Additional Inherited Members |
static TypeId | AddType (std::string TypeName, Object *(*CreateFunc)(), TypeId id=OtherType) |
static void | AddAlias (TypeId id, std::string TypeName) |
static Object * | CreateObject (const std::string &TypeName, Object *parent=NULL) |
static TypeId | GetTypeId (const std::string &Name) |
static std::string | GetTypeName (TypeId Id) |
static void | AddMenuCallback (TypeId Id, BuildMenuCb cb) |
static void | AddRule (TypeId type1, RuleId rule, TypeId type2) |
static void | AddRule (const std::string &type1, RuleId rule, const std::string &type2) |
static const std::set< TypeId > & | GetRules (TypeId type, RuleId rule) |
static const std::set< TypeId > & | GetRules (const std::string &type, RuleId rule) |
static void | SetCreationLabel (TypeId Id, std::string Label) |
static const std::string & | GetCreationLabel (TypeId Id) |
static const std::string & | GetCreationLabel (const std::string &TypeName) |
static SignalId | CreateNewSignalId () |
virtual Dialog * | BuildPropertiesDialog () |
Item * | m_Item |
Mechanism curved arrows.
Curved arrows used to represent electrons movements during a mechanim step.
Definition at line 45 of file mechanism-arrow.h.