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AgsFxLv2AudioProcessor * | ags_fx_lv2_audio_processor_new () |
#define | AGS_FX_LV2_AUDIO_PROCESSOR() |
#define | AGS_FX_LV2_AUDIO_PROCESSOR_CLASS() |
#define | AGS_FX_LV2_AUDIO_PROCESSOR_GET_CLASS() |
#define | AGS_IS_FX_LV2_AUDIO_PROCESSOR() |
#define | AGS_IS_FX_LV2_AUDIO_PROCESSOR_CLASS() |
GType | ags_fx_lv2_audio_processor_get_type () |
#define | AGS_TYPE_FX_LV2_AUDIO_PROCESSOR |
struct | AgsFxLv2AudioProcessor |
struct | AgsFxLv2AudioProcessorClass |
GObject ╰── AgsRecall ╰── AgsRecallAudioRun ╰── AgsFxNotationAudioProcessor ╰── AgsFxLv2AudioProcessor
AgsFxLv2AudioProcessor implements AgsConnectable, AgsCountable, AgsSeekable and AgsTactable.
AgsFxLv2AudioProcessor *
ags_fx_lv2_audio_processor_new (AgsAudio *audio
);
Create a new instance of AgsFxLv2AudioProcessor
Since: 3.3.0
#define AGS_FX_LV2_AUDIO_PROCESSOR(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_FX_LV2_AUDIO_PROCESSOR, AgsFxLv2AudioProcessor))
#define AGS_FX_LV2_AUDIO_PROCESSOR_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_FX_LV2_AUDIO_PROCESSOR, AgsFxLv2AudioProcessorClass))
#define AGS_FX_LV2_AUDIO_PROCESSOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_FX_LV2_AUDIO_PROCESSOR, AgsFxLv2AudioProcessorClass))
#define AGS_IS_FX_LV2_AUDIO_PROCESSOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_FX_LV2_AUDIO_PROCESSOR))
#define AGS_IS_FX_LV2_AUDIO_PROCESSOR_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_FX_LV2_AUDIO_PROCESSOR))