BoundingBox(Vector3d _min=Vector3d(-INF,-INF,-INF), Vector3d _max=Vector3d(INF, INF, INF)) | BoundingBox | |
contains(const Vector3d &v) | BoundingBox | [inline] |
max | BoundingBox | [protected] |
min | BoundingBox | [protected] |
operator=(BoundingBox &) | BoundingBox | |
toString(void) | BoundingBox |