Metacosm development team
Boug (Jesse O'Scanlan)
He was completly mud addicted, and in fact he's still addicted. Three hobbits:
drawing, eating, playing. A little bit lost too.
Elkine (Mathieu B. Lacam)
He's the most sleepish. He brings ideas and critics, when he's awaken. A
mud-addict (if you don't know him, you don't know what a mud-addict is...), a
SF-books addict and also a gamer. A little bit addict too.
Entropizer (Christophe D. Laprun)
Great master of OOP and UML. Don't try to use procedural functions with him!
He can have very strange ideas like Horus, but he's mainly feared for his "full
Java+UML" law. "Think different" is his second law. A little bit lazy too.
Horus (Cyril M. Hansen)
He's the one who have the strangest ideas, using new tools nobody know,
testing methods only known by some monks in the farest mountain of Tibet.
Sometimes he seems to be specialized in everything. A little bit paranoid too.
Janselmeer (Laurent P. Pereira)
He seems to be the most normal. But it's suspect that a normal man work on a
such special and crazy project... hmm perhaps he isn't who he seems to be. A
little bit normal too.
Ruffy (Benot G. Sibaud)
As RPG hobbyist, he has experienced both mud addiction and game mastering and
now he's interested by the new game actions and rules in online worlds. He has
maintained a custom version of a traditionnal mud in C and now asks lots of
questions, which sometimes delays coding, but also is a good way to resolve
conflicts.
He's also the project coordinator and the one who maintains these pages.
Our project is wide open and if you are interested, we will be glad to welcome you in our team!