Roles

Warning

Highly experimental section... The Role concept is not entirely clear.

Role

Roles are a new concept (?) that could bring an interesting dimension to the game. As their name implies, Roles are roles that a Character can play. A Character can play multiple roles at the same time. It can also change roles or "learn" new roles.

Roles are closely linked to Actions. Actions can define a list of Roles that are needed for its completion with fluency levels. In this case, Roles gather all the needed information that allows a Character to execute a given action such as needed Skills and requirements on attributes. Similarly, Roles can define a list of Actions that they enable Characters to do.

A Character has a 'fluency' level for each roles that it plays. These levels determine how easy it is for this Character to accomplish the related Action.

Roles can be instantaneous or semi-permanent. They can be as large-grained and semi-permanent as a Character's Orientations (see below) or small-grained and instantaneous as "instant roles" that are played for a very small lapse of time by Characters and that act mainly as a facilitator for interactions. Instantaneous Roles will be developed in greater details with Actions in the Interactions-RFC.