As mentioned previously in this chapter AgsAudio organizes your recall ids and recycling contices. The following functions are here to add and remove them.
void ags_audio_add_recall_id(AgsAudio*, GObject*)
void ags_audio_remove_recall_id(AgsAudio*, GObject*)
void ags_audio_add_recycling_context(AgsAudio*, GObject*)
void ags_audio_remove_recycling_context(AgsAudio*, GObject*)