AgsPlayAudio

AgsPlayAudio — play audio

Functions

Properties

AgsPort * muted Read / Write

Types and Values

Object Hierarchy

    GObject
    ╰── AgsRecall
        ╰── AgsRecallAudio
            ╰── AgsPlayAudio

Implemented Interfaces

AgsPlayAudio implements AgsConnectable and AgsMutable.

Includes

#include <ags/audio/recall/ags_play_audio.h>

Description

The AgsPlayAudio class provides ports to the effect processor.

Functions

ags_play_audio_new ()

AgsPlayAudio *
ags_play_audio_new (AgsAudio *audio);

Creates an AgsPlayAudio

Parameters

audio

the AgsAudio

 

Returns

a new AgsPlayAudio

Since: 3.0.0


AGS_IS_PLAY_AUDIO()

#define AGS_IS_PLAY_AUDIO(obj)             (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_PLAY_AUDIO))

AGS_IS_PLAY_AUDIO_CLASS()

#define AGS_IS_PLAY_AUDIO_CLASS(class)     (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_PLAY_AUDIO))

AGS_PLAY_AUDIO()

#define AGS_PLAY_AUDIO(obj)                (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_PLAY_AUDIO, AgsPlayAudio))

AGS_PLAY_AUDIO_CLASS()

#define AGS_PLAY_AUDIO_CLASS(class)        (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_PLAY_AUDIO, AgsPlayAudio))

AGS_PLAY_AUDIO_GET_CLASS()

#define AGS_PLAY_AUDIO_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_PLAY_AUDIO, AgsPlayAudioClass))

ags_play_audio_get_type ()

GType
ags_play_audio_get_type ();

Types and Values

AGS_TYPE_PLAY_AUDIO

#define AGS_TYPE_PLAY_AUDIO                (ags_play_audio_get_type())

struct AgsPlayAudio

struct AgsPlayAudio;

struct AgsPlayAudioClass

struct AgsPlayAudioClass {
  AgsRecallAudioClass recall_audio;
};

Property Details

The “muted” property

  “muted”                    AgsPort *

The mute port.

Owner: AgsPlayAudio

Flags: Read / Write

Since: 3.0.0