Resources
The resources listed on this page have been found useful by at least
someone, but no attempt to provide a definitive list have been made.
If you know a resource that you believe useful for GRT developers or users,
please let us know!
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Books
Common Lisp
Graphics
- 3D Computer Graphics. Watt A. (Addison-Wesley 2000)
- Advanced Animation and Rendering Techniques. Watt A., and Watt M.
(Addison-Wesley 1992)
- Introduction to Implicit Surfaces. Bloomenthal J., Bajaj C., Blinn
J., Cani-Gascuel M-P., Rockwood A., Wyvill B., and Wyvill G. (Morgan
Kaufmann 1997)
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