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reaction.h
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// -*- C++ -*-
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/*
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* GChemPaint library
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* reaction.h
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*
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* Copyright (C) 2002-2011 Jean Bréfort <jean.brefort@normalesup.org>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 3 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301
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* USA
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*/
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#ifndef GCHEMPAINT_REACTION_H
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#define GCHEMPAINT_REACTION_H
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#include <
gcp/scheme.h
>
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#include <stdexcept>
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namespace
gcu {
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class
UIManager;
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}
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namespace
gcp {
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class
Reaction
:
public
Scheme
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{
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public
:
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Reaction
();
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virtual
~Reaction
();
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bool
Build
(std::set < Object * >
const
&Children)
throw
(std::invalid_argument);
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void
Transform2D
(
gcu::Matrix2D
& m,
double
x,
double
y);
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bool
BuildContextualMenu
(
gcu::UIManager
*UIManager,
gcu::Object
*
object
,
double
x,
double
y);
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bool
OnSignal
(
gcu::SignalId
Signal,
gcu::Object
*Child);
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bool
Load
(xmlNodePtr node);
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double
GetYAlign
();
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std::string
Name
();
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};
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}
// namespace gcp
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#endif //GCHEMPAINT_REACTION_H
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